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Skunkware 5
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net3d-0.08
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chicken.v
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1995-06-22
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3KB
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131 lines
vehicle chicken {
name "a chicken (projectile)"
flying
type bullet
object { /* beak */
at 100 100 60
centre 0 4.5 0
counter
points { 0 5 0 -0.5 4 0 0 4 0.5 0.5 4 0 0 4 -0.5 }
rotate -90
face 191 f { 1 2 0 }
face 190 f { 2 3 0 }
face 188 f { 4 1 0 }
face 189 f { 3 4 0 }
}
object { /* head */
at 100 100 60
centre 0 2.5 0
counter
points {
/* front */ -0.5 4 0.5 0.5 4 0.5 0.5 4 -0.5 -0.5 4 -0.5
/* antefront */ -1 3.5 0.5 -0.5 3.5 1 0.5 3.5 1 1 3.5 0.5
1 3.5 -0.5 0.5 3.5 -1 -0.5 3.5 -1 -1 3.5 -0.5
/* anteback */ -1 2.5 0.5 -0.5 2.5 1 0.5 2.5 1 1 2.5 0.5
1 2.5 -0.5 0.5 2.5 -1 -0.5 2.5 -1 -1 2.5 -0.5
/* back */ -0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 -0.5 -0.5 0.5 -0.5
}
rotate -90
face 60 f { 0 1 2 3 }
face 63 f { 0 4 5 }
face 62 f { 0 5 6 1 }
face 61 f { 1 6 7 }
face 60 f { 1 7 8 2 }
face 59 f { 2 8 9 }
face 60 f { 2 9 10 3 }
face 61 f { 3 10 11 }
face 62 f { 3 11 4 0 }
face 62 f { 5 4 12 13 }
face 61 f { 6 5 13 14 }
face 60 f { 7 6 14 15 }
face 59 f { 8 7 15 16 }
face 58 f { 9 8 16 17 }
face 59 f { 10 9 17 18 }
face 60 f { 11 10 18 19 }
face 61 f { 4 11 19 12 }
face 61 f { 13 12 20 }
face 60 f { 14 13 20 21 }
face 59 f { 15 14 21 }
face 58 f { 16 15 21 22 }
face 57 f { 17 16 22 }
face 58 f { 18 17 22 23 }
face 59 f { 19 18 23 }
face 60 f { 12 19 23 20 }
}
object { /* body */
at 100 100 60
centre 0 -3 0
counter
points {
-0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 -0.5 -0.5 0.5 -0.5
-1.5 0 0.5 -1 0 1 1 0 1 1.5 0 0.5
1.5 0 -0.5 0.5 0 -1.5 -0.5 0 -1.5 -1.5 0 -0.5
-1.5 -6 0.5 -1 -5.5 1 1 -5.5 1 1.5 -6 0.5
1.5 -5 -0.5 0.5 -4.5 -1.5 -0.5 -4.5 -1.5 -1.5 -5 -0.5
}
rotate -90
face 60 f { 2 1 7 8 }
face 59 f { 2 8 9 }
face 60 f { 3 2 9 10 }
face 61 f { 3 10 11 }
face 62 f { 0 3 11 4 }
face 63 f { 0 4 5 }
face 62 f { 1 0 5 6 }
face 61 f { 1 6 7 }
face 62 f { 5 4 12 13 }
face 61 f { 6 5 13 14 }
face 60 f { 7 6 14 15 }
face 59 f { 8 7 15 16 }
face 58 f { 9 8 16 17 }
face 59 f { 10 9 17 18 }
face 60 f { 11 10 18 19 }
face 61 f { 4 11 19 12 }
face 60 f { 15 14 13 12 }
face 58 f { 12 19 16 15 }
face 57 f { 19 18 17 16 }
}
object { /* tail */
at 100 100 60
centre 0 -3 1.25
counter
points {
/* foremost */ 0 -4 1
-1 -5.5 1 0 -6.5 2 1 -5.5 1
}
rotate -90
face 63 f { 1 2 0 }
face 61 f { 2 3 0 }
face 59 f { 3 2 1 }
}
object { /* coxcomb */
at 100 100 60
centre 0 3 2.25
counter
points {
0 3.5 1
-0.5 2.5 1
0 2.5 1.25
0.5 2.5 1
}
rotate -90
face 152 f { 0 1 2 }
face 151 f { 2 3 0 }
face 151 f { 3 2 1 }
}
}